The Essay Questions
These are the questions I have thought of for the essay as I want to look peoples approach to work, potentially specifically at their work. I have divided them separately into Generic and specific questions.
The Generic Questions:
- - What was the main draw to VFX?
- - When starting out what was your go too inspiration (For example, mine was Bladerunner)
- - When it comes to creating Effects what's your method for approaching each project?
- - What is your motivation for creating VFX?
- - For yourself would you say you have a preference for the effects you want to create?
- - Favourite Effect you've created, whether its a personal effect or for a game?
- Looking at your Portfolio, i really liked [Insert project here], How did you breakdown each induvial aspect of the project, from planning to final product?
- Working for [Insert company here], obviously there is a wide range of effect needed for each game create, would you say your put onto a specific type of effect or given a wide range to work on?
- Looking at your portfolio, what is your favourite project, whether its a personal one or from [Insert company here]
- Considering you work at [Insert company here] and looking at your portfolio, what's the hardest project you done and what was your method for tackling it ?
- Having Worked in the industry for [if found mention years], what's would you say allowed you to keep consistently as i struggle with it in my projects.
- Has your approach changed over the years?
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