The Essay Questions

 These are the questions I have thought of for the essay as I want to look peoples approach to work, potentially specifically at their work. I have divided them separately into Generic and specific questions.

The Generic Questions:

  • - What was the main draw to VFX?
  • - When starting out what was your go too inspiration (For example, mine was Bladerunner)
  • - When it comes to creating Effects what's your method for approaching each project?
  • - What is your motivation for creating VFX?
  • - For yourself would you say you have a preference for the effects you want to create?
  • - Favourite Effect you've created, whether its a personal effect or for a game?
The Person Specific Questions:

  • Looking at your Portfolio, i really liked [Insert project here], How did you breakdown each induvial aspect of the project, from planning to final product?
  • Working for [Insert company here], obviously there is a wide range of effect needed for each game create, would you say your put onto a specific type of effect or given a wide range to work on?
  • Looking at your portfolio, what is your favourite project, whether its a personal one or from [Insert company here]
  • Considering you work at [Insert company here] and looking at your portfolio, what's the hardest project you done and what was your method for tackling it ?
  • Having Worked in the industry for [if found mention years], what's would you say allowed you to keep consistently as i struggle with it in my projects.
  • Has your approach changed over the years?

 



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