The New Essay, potential interviews
So, for the new essay, we have been asked to contact and interview a minimum of 3 people who could link to our roles or something we want to write about. I plan to transition writing more about VFX instead of disability in the industry as it allows me to focus more on the work I want to do. From this, it narrows down who I need to research before interviewing them, but I don’t plan to narrow it down to specifically Game FX artists, potentially looking at Film and TV FX people along with branching out.
White Paper Games:
James Henry Burton lecturer – (Last case, also can get me in
contact with others if I ask, potentially)
Lucid Games:
Sarah Akers – Already has previous contact with
Ethan Gangotra – VFX Artist
Lianne H – Senior VFX
TT Games:
Piotr Czternasty – VFX Artist
Exogenesis Studios:
Ivan Boyko – Senior VFX
Tuatara VFX:
Bruno Afonseca – Principal VFX
Rockstar Games:
LLoyd Knott - Lead VFX Artist
Francisco Garcia-Obledo Ordonez
Joseph Jobst - Lead VFX Artist and College Proffesor
Beau Teora - VFX Artist
Others:
Matias Mahler – Real-Time VFX Artist
David Hall – VFX Lead – Various Companies
Denis Fedorenko – VFX Artist – Also Does tutorials I can
learn from in UE5
Steven Cormann – VFX artist (Among other things) for Films
and TV
Jan Reeh - CGI & VFX artist, Freelance for a wide range, Film, Games, Advertisement, etc.
Stephane Paccolat - Lighting artist, Freelance
Alex Underwood - Lead Lighting and Lookdev at Framestore
Rob Jolliff - Sr. VFX/ Tech Artist
Andreas Maaninka - VFX Mechanic
Seungjin Woo
I have ordered them by Companies as they look neater and make
it so there is less clutter for looking at them.
I also had a plan to message small-time editors as it runs a similar line of FX so could be helpful for my essay.
As For my Questions, I have no clue for what I want to ask
yet…..
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