The New Essay, potential interviews

So, for the new essay, we have been asked to contact and interview a minimum of 3 people who could link to our roles or something we want to write about. I plan to transition writing more about VFX instead of disability in the industry as it allows me to focus more on the work I want to do. From this, it narrows down who I need to research before interviewing them, but I don’t plan to narrow it down to specifically Game FX artists, potentially looking at Film and TV FX people along with branching out.


White Paper Games:

James Henry Burton lecturer – (Last case, also can get me in contact with others if I ask, potentially)

Lucid Games:

Sarah Akers – Already has previous contact with

Ethan Gangotra – VFX Artist

Lianne H – Senior VFX

TT Games:

Piotr Czternasty – VFX Artist

Exogenesis Studios:

Ivan Boyko – Senior VFX

Tuatara VFX:

Bruno Afonseca – Principal VFX

Rockstar Games:

LLoyd Knott - Lead VFX Artist

Francisco Garcia-Obledo Ordonez 

Joseph Jobst - Lead VFX Artist and College Proffesor

Beau Teora - VFX Artist

Others:

Matias Mahler – Real-Time VFX Artist

David Hall – VFX Lead – Various Companies

Denis Fedorenko – VFX Artist – Also Does tutorials I can learn from in UE5

Steven Cormann – VFX artist (Among other things) for Films and TV

Jan Reeh - CGI & VFX artist, Freelance for a wide range, Film, Games, Advertisement, etc.

Stephane Paccolat - Lighting artist, Freelance

Alex Underwood - Lead Lighting and Lookdev at Framestore

Rob Jolliff - Sr. VFX/ Tech Artist

Andreas Maaninka - VFX Mechanic

Seungjin Woo

I have ordered them by Companies as they look neater and make it so there is less clutter for looking at them.

I also had a plan to message small-time editors as it runs a similar line of FX so could be helpful for my essay.

As For my Questions, I have no clue for what I want to ask yet…..

Comments

Popular Posts