Project 1 Reflection


 Reflection:


Overall, the project was a failure as I missed the deadline for both the research and practical aspects of the projects as well as only being able to complete half the project, so I need to improve on this for any future projects

So, what went well.  For the most part, I would say the research element of the project was my best part as I was able to find multiple sources relating to the subject of Disabilities in games and was able to take that information to create a basic plan for what I wanted to create.

With the research, I was able to find out that my original idea was correct in that for the most part there is a lack of representation in games, but it was also disproven in that there is a small increase in representation and good representation as well with the one that comes to mind now being Max Hass from the Wolfenstein games.

What I still found surprising with my research was that considering that most games now include accessibility features to ease players, a lot of disabled gamers still have struggles accessing games for numerous reasons which led to the practical element of trying to create Visual VFX, so the player has a understanding of what was happening.

The main thing I took away from this project was Time management needs to be improved but also that considering all the steps for representation and accessibility there is still a while to go for inclusivity of disabled people.

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